SIGGRAPH

Augmented Reality
Project Name(s)
SIGGRAPH ScavengeAR
Role
Lead AR Engineer
Project Year
2017 - 2019
Notable

1000+ Active Players

Siggraph Scavenge AR is a mobile augmented reality scavenger hunt app made for SIGGRAPH conference from 2017-2019 .

Conference attendees are tasked to collect "Sigglets" during the conference in exchange for prizes. Our goal was to encourage attendees to visit venues they don't normally visit, as well as introduce them to social augmented reality. We were inspired by Pokemon Go! and Pokemon Snap!, but with a primary emphasis in Augmented Reality and designing an experience that will work within the conference venue.

I served as the Lead AR Engineer, where I lead development of all augmented reality features, such as the capture mode, tutorial, photomode, and technical art. I mentored aspiring developers and technical directors from IUPUI, and worked with volunteers around the world to ensure we have an app ready to launch during the SIGGRAPH conference.

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Featured

Most Notable Work