My name is Victor Leung, Welcome to my Portfolio!

For the past 10+ years, I enjoy building 2D and 3D pipelines for media entertainment and/or machine learning, whether it is for a new software/hardware platforms, or games and movies using innovative techniques to drive storytelling.

I also enjoy designing, prototyping, and evangelizing new interactive experiences and products out of emerging technology. And finally, i’m a director and TD with experience shooting on-set for green screen, photogrammetry, motion capture, and volumetric video stages, as well as live events for conferences and marketing.

Job Titles: Technical Artist, Software Engineer Prototyper, Pipeline TD, Lighting Rendering Artist

Location: Bay Area, California Hybrid/On-Site or Full Remote

Programming languages: Python, C#

Creative Tools: Adobe Suite, Nuke, Resolve, Deadline, Maya, Metashape, Shotgrid

Game Engines: Unity, Unreal

Featured

Most Notable Work